Previous Changelogs / Release Notes
Gaea 2.2.7.0
Welcome to Gaea 2.2. This is a signficant step forward in Gaea 2.0's journey. Gaea 2.2 includes a major upgrade for Erosion_2, Ice nodes, several new nodes, 20+ improvements to existing nodes, many key workflow enhancements, and over 100 bug fixes and stability updates.
IMPORTANT: See NOTES for Breaking Changes.
Read more at https://blog.quadspinner.com/gaea-2-2-released/
New in 2.2.7.0
Draw node (features, UX, fixes)
- Draw node: more mousewheel shortcuts.
- Draw node: instructions popup and info button.
- Draw node: new Height clamp option.
- Drawing out of bounds now stops the stroke.
- Better mouse-down feedback while painting.
- Several internal fixes in Draw node.
- FIX: Draw node could erase data when the next node was baked.
- FIX: Draw cursor size would not update.
- FIX: Draw window will no longer maximize (still resizable).
Caching, memory, and session stability
- Internal engine caching system improvements.
- FIX: Cache is no longer destroyed upon loading; it is overwritten on Save and deleted if unchecked.
- FIX: Crash related to delayed or missing cache files during load.
- FIX: Baked data could remain in memory after changing projects.
- Aggressive memory cleanup when switching sessions.
Progress & responsiveness
- Progress dialog for long operations.
- Show Load bake progress.
- Show Frozen Cache Load/Thaw progress.
- Export/Build commands are now handled asynchronously so the UI stays responsive.
- File loading is now asynchronous.
- FIX: Clear progress text on Build Finished.
Build, data, and graph reliability
- FIX: Out-to-Out connection was not selected by default.
- FIX: Build button in Data View caused issues in rare circumstances.
- FIX: Internal value mismatch when transmitting terrains for visualization.
- FIX: Potential crash when loading a graph in certain situations.
- FIX: Setting Defaults did not work in some instances.
Viewport, graph navigation, and UI fixes
- FIX: Screenshots and other commands in the Viewport toolbar were not working.
- FIX: Navigating with comma menu was not switching graph if node was in another graph.
- FIX: Improved visualization for selected nodes when zoomed out.
- FIX: Nodes with secondary data display (Snow, Rivers, Trees, etc.) in 2D view could crash.
- FIX: Transform Gizmo was missing.
- FIX: File Path TextEditor sizing issue.
- Artifact Explorer: Improved data size visualization and added other quality-of-life improvements.
- Internal fixes that can slightly improve 2D viewport performance.
Variables
- Add option to suppress Orphan Variable message.
- New variable handling buttons added to the Vars tab.
- FIX: Variables re-ordering did not work.
- FIX: Edit Variables dialog did not select on focus.
Nodes
- BlobRemover: new Quantization option.
- Object node Z-Axis/Offset was broken.
- Transform3D node Z-Axis/Offset was broken.
- FIX: Bomber did not work.
Logging
- When a file fails to open, more detailed errors are logged.
Security / dependencies
- Libraries updated to address security issues GHSA-6hjr-v6g4-3fm8 and GHSA-wpp4-vqfq-v4hp.